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Jonathan Blow was born in Southern California in 1971.
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He co-founded investment organization Indie Fund, and is one of the subjects of the 2012 documentary film Indie Game: The Movie.īlow began work on The Witness shortly after the release of Braid, using most of its revenue to fund development. The game was released in 2008 to critical acclaim, made Blow a millionaire, and is often credited with catalyzing a period of independent game development in the years following its release. He co-founded the Experimental Gameplay Workshop and wrote a monthly column for Game Developer before he started part-time work on Braid in 2005. Once the company closed a few years later with the dot-com bubble bust, Blow worked as a game development contractor.
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He dropped out of college and briefly worked as a software developer before he started a game company with a friend. He is best known for his work on the independent video games Braid (2008) and The Witness (2016).īorn in California, Blow developed a passion for game programming during middle school and later pursued a double degree in computer science and creative writing at the University of California, Berkeley. Jonathan Blow (born 1971) is an American video game designer and programmer. University of California, Berkeley (dropped out)
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